Today SEGA and Creative Assembly announced a change to the release date for Total War: WARHAMMER, moving the launch of the game back by a month to the 24th May 2016.
“This could be the best Total War game we’ve ever made. We don’t want to rush it.” said Mike Simpson, Creative Director for Total War, “It’s an enormous game and we also want to make absolutely sure reviewers have enough time to play it thoroughly before launch.”
“Many thanks to the huge number of people who have pre-ordered and are eagerly awaiting release day. We’re pulling out all the stops for you.”
With the game now set to release worldwide on the 24th May, the minimum and recommended specs have been finalised, revealing that Total War: WARHAMMER will be the first 64Bit Total War title. CA is also releasing an additional ‘60fps+ Spec’ for those gamers looking to hit that threshold during battles, and has added additional detail on the frame rate performance you can expect from each specification.
PC Minimum Specifications:
[Expected around 15-25 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Low”]
Operating System: Windows 7 64Bit
Processor: Intel® Core™ 2 Duo 3.0Ghz
RAM: 3GB*
Hard Drive: 35 GB
Video Card: (DirectX 11) AMD Radeon HD 5770 1024MB | NVIDIA GTS 450 1024MB | Intel HD4000 @720P
*PC integrated graphics chipsets require 4GB ram, e.g. Intel HD series
PC 60fps+ Specifications:
[Expected 60 FPS+ on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Ultra”]
Operating System: Windows 7/8.1/10 64Bit
Processor: Intel® Core™ i7-4790K 4.0 GHz
RAM: 8 GB
Hard Drive: 35 GB
Video Card: (DirectX 11) AMD Fury X or Nvidia GTX 980 @1080P
